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Other interests and hobbies

December 30, 2004 First Person, QandA

Do you play guitar, or do some other type of hobby in order to get inspiration for your writing?

— Jesse Leal

I don’t play guitar, though I’ve always wanted to learn. I tried to teach myself on my father’s guitar, but never even mastered tuning it, which made the rest of the process painful to the ears.

I can read music, and play piano and clarinet on a grade-school level. But I wouldn’t say either of them inspire my writing. So, for the truly curious, here’s a quick run-down of John’s Other Interests:

  • Gadgets Treo 650? Check. TiVo? Check. (Early Adopter points: I got my first digital video recorder in 1998.) Toyota Prius? Check. (We have two in the family.) Wireless Weather Forecaster? Check.
  • Languages
    I like to travel, but my interest in languages is borderline obsessive; I spent six weeks learning Japanese in preparation for a 72-hour visit to Tokyo. I’ve spoken Spanish since grade school, and French since high school. I’m fascinated by the evolution of languages, particularly how English lost its Germanic declensions and re-imported so much of its vocabulary from French (which resulted in having both ‘regal’ and ‘royal’).
  • Warcraft My name is John, and I have Warcraft problem. Kudos to the good folks at Blizzard for their digital crack.
  • Reality Television If I only watched The Amazing Race, no one would question my taste. But my TiVo also holds Big Brother, The Real World, and The Real World/Road Rules Challenge.
  • Home improvement I’ve renovated two houses in four years, by which I mean telling a contractor what I wanted and blissfully ignoring the actual labor involved.
  • Information architecture
    Beyond the work I do designing and running this website, I also love to keep up on XML, RSS and other emerging standards.
  • D.C. heroes I know there’s a lot of love out there for the Marvel pantheon, but I’ve always been a D.C. guy. Ever since I watched Superfriends as a kid, Superman and his brethren were my gods on Mount Olympus. I was never much of a comics reader, but somehow I learned all of the heroes’ mythology.

Are four scripts better than one?

December 17, 2004 Film Industry, QandA

questionmarkI have finished penning a dramatic quadrilogy (four scripts
that interlock) and now that I’m finished, I fear that
there isn’t enough action to make this a serious contender
for production and that it would not find an audience.

Do
you have any advice for making works a little more
commerically viable to today’s market?

— Christopher Bishop

First problem: “dramatic quadrilogy.”

I applaud your ambition, but the concept of four interlocking scripts feels better suited to European arthouses, rather than mainstream Hollywood. If the latter is your intention, I’d recommend figuring out which of your four scripts is the strongest, and focussing all your efforts on that one, even if it means ripping stuff out of your other scripts.

You’re much better off with one good screenplay than four noble intentions.

Dialogue versus exposition

December 16, 2004 QandA, Words on the page

What is a good way to distiguish good dialogue from exposition?

— Josh Hatfield

Dialogue:

FRANK

Let’s say we try to keep the dysfunction indoors, huh?

Exposition:

O’MALLEY

Thompson was a down-on-his-luck bookie who thought he could swindle Ackland out of the ticket profits. He wasn’t counting on Rickman having the same idea.

Always ask yourself: Would the character actually say this, or is he only saying it because you need the audience to know some fact or detail? If the answer is the latter, you’re writing exposition and not dialogue.

That’s not good.

At its worst, you risk “M Syndrome,” named for the James Bond boss whose sole function seems to be telling 007 all the backstory so he knows who to shoot. (This was parodied in the Austin Powers movies by Michael York’s character, Basil Exposition.)

Honestly, there are times when you really do need to have a character say something that’s purely plot. In certain genres, like police procedurals, exposition is pretty much par for the course. But to the degree possible, try to avoid situations where characters are spouting information.

Wherever possible:

  1. Show the information, rather than having a character say it.
  2. Try to follow a natural line of thought: A to B to C.
  3. Simplify. The reader may not need to know everything.
  4. Keep your hero active in learning the information, rather than passively listening.
  5. Balance natural speech patterns with efficiency. People rarely say things as concisely as they could.

Avoiding exposition is hard, especially in plot-dependent stories. But it’s one of the first things a reader notices, so spend the time to deal with it.

Formatting a reality show proposal

December 7, 2004 Formatting, QandA, Television

How should a proposal for a reality show be structured? My research to date suggests that reality shows have been evolving towards a more “scripted” format, although I understand that writers don’t get credited (yet).

I have an idea for a reality show (doesn’t everyone, eh?) – so how should it be presented to a producer? An overall description of the premise, and ideas for several episodes? What level of detail is needed (or not needed)?

— Jedd
New Orleans, LA

There are already too many reality TV shows, which are taking jobs away from writers. So I won’t answer your question.
.
.
.
Okay, I will. But you have to promise your show will be something inspiring like the Amazing Race and not soul-destroying like, well, anything that starts with My Big Fat Obnoxious Dot-Dot-Dot.

There’s nothing approaching a standard format for something like a reality TV show, or, surprisingly, a scripted show. In the Downloads section, you’ll see my initial write-ups for The Circle. The format seems pretty standard and straightforward, but I wasn’t trying to match any template. I just wrote what I thought needed to be explained.

For your reality show, I think the proposal would need to include:

  1. The premise
  2. The people (host, contestants, whatever)
  3. The tone, including some sample dialogue/narration if appropriate
  4. The reward or outcome
  5. Structure of a typical episode
  6. Future episode descriptions

I think you need to present enough detail so that the producer really understands what the show is, and how it differs from anything else on television. If you have a background in physical production, you might include more detail about shooting days, crew or locations, but if you don’t know, don’t try to fake it.

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